Pull one card from the deck
A single draw surfaces one oblique strategy at a time, keeping the interaction as simple as reaching for a physical card.
One draw, one provocation.
A digital deck of oblique strategies for breaking a creative deadlock.
Try it liveThe original oblique strategies cards exist precisely because direct problem-solving often isn’t what unsticks a stalled creative session — an unrelated provocation sometimes works better, but a physical deck isn’t always at hand.
Oblique Strategies is a Flutter-built digital deck in the tradition of Eno and Schmidt’s original cards — draw one, get a single constraint or provocation, and return to the stalled work.
The interface stays deliberately minimal — one card, no history, no settings — and works fully offline once loaded, so it’s always available mid-session.
A single draw surfaces one oblique strategy at a time, keeping the interaction as simple as reaching for a physical card.
One draw, one provocation.
The drawn card is the entire interface — no navigation, no settings, nothing competing with the provocation itself.
Minimal by design, not by omission.
The full deck loads once and works offline afterward, so it’s available exactly when a session stalls.
Always in reach, signal or not.
Each card offers a provocation or constraint rather than a direct instruction, staying true to the original deck’s purpose of interrupting a stuck pattern instead of solving it.
The interface shows exactly one drawn card at a time, with nothing competing for attention while the provocation is considered.
The full deck loads once and works with no connection afterward, useful for a tool meant to be reached for mid-session.
Oblique Strategies is built around a single, repeatable action.
A session stalls and direct problem-solving isn’t moving it forward.
One oblique strategy is drawn from the full digital deck, shown on its own with no distraction.
The provocation is carried back into the stalled session, without the app asking anything further.